Enhancing Senior High School Teachers' Readiness in English Language Learning Based on Sasirangan and Augmented Reality
DOI:
https://doi.org/10.59329/carmin.v6i1.266Keywords:
Sasirangan, augmented reality, English learning, critical thinking, local cultureAbstract
This community service training aimed to strengthen senior high school English teachers' competencies in South Kalimantan by integrating local Sasirangan culture, augmented reality (AR) technology, and critical thinking skills into innovative instruction. Teachers had been facing several persistent challenges: reliance on conventional teaching methods, students' low English literacy, underdeveloped critical thinking skills, minimal use of local culture as a learning resource, and limited adoption of educational technologies like AR. To address these issues, the team designed and delivered a training program centered on integrating Sasirangan, AR, and critical thinking into grade XII English instruction. The program engaged 15 participants: 6 core workshop attendees, 7 community service team members, and 2 teaching assistants. Implementation followed seven stages, namely situational analysis, problem identification, goal setting, solution planning, social approach, activity implementation, and evaluation. During implementation, the team administered a pre-test, presented instructional content, led discussions and Q&A sessions, guided participants in designing learning activities, demonstrated the SasiVision AR application, and conducted a post-test to measure outcomes. Results demonstrated clear gains across three key indicators. Teachers showed a 50% increase in understanding and readiness to use Sasirangan as a contextual learning resource, a 40.7% increase in applying Android-based AR technology in English lessons, and a 14.1% increase in their ability to design activities that foster students' critical thinking. These findings indicate that the training successfully equipped teachers to integrate Sasirangan fabric as a meaningful, contextual resource in English language teaching, supported by the SasiVision AR application, offering a promising model for culturally grounded, technology-enhanced language instruction.
References
Adam, S. H., Ali, S. U., Muahmmad, H. H., Marasabessy, F., & Soleha, L. K. (2024). The practice of local wisdom-based literary literacy in language and literature learning at junior high school of Ternate City. English Education and Literature Journal (E-Jou), 4(02), 107–119. https://doi.org/10.53863/ejou.v4i02.1129
Affandi, A., Laily, N., Wahyudi, N., Umam, M.H., Kambau, R.A., Rahman, S.A., Sudirman, M., Jamilah, J., Kadir, N. A., Junaid, S., Nur, S., Parmitasari, R. D. A., Nurdiyanah, N., Wahyudi, J., & Wahid, M. (2022). Metodologi pengabdian masyarakat. Jakarta: Direktorat Pendidikan Tinggi Keagamaan Islam Direktorat Jenderal Pendidikan Islam Kementerian Agama RI.
Al-Shamaileh, O., & Sutcliffe, A. (2023). Why people choose apps: an evaluation of the ecology and user experience of mobile applications. International Journal of Human Computer Studies, 170. https://doi.org/10.1016/j.ijhcs.2022.102965
Asmayawati, Yufiarti, & Yetti, E. (2024). Pedagogical innovation and curricular adaptation in enhancing digital literacy: A local wisdom approach for sustainable development in indonesia context. Journal of Open Innovation: Technology, Market, and Complexity, 10(1), 1–15. https://doi.org/10.1016/j.joitmc.2024.100233
Belda-Medina, J. (2025). Augmented reality in CLIL settings : Enhancing language and content integration. Contemporary Educational Technology, 17(2), 1–11.
Chen, Y. (2024). The application of deep learning in the innovation of intelligent English teaching mode. Journal of Computational Methods in Sciences and Engineering, 24(2), 863–877. https://doi.org/10.3233/JCM-237054
Chelsea, R, W., & Boakye-DanquahDani, R, N. (2023). How Arnstein’s ladder of citizen participation can enhance community-engaged teaching and learning. Academy of Management Learning & Education, 22(11). https://doi.org/10.5465/amle.2020.0284
Ekawati, A., Astnan, M. F., & Hayati, M. (2019). Geometrical concepts on batik sasirangan. Journal of Physics: Conference Series, 1200(1). https://doi.org/10.1088/1742-6596/1200/1/012001
Febriyanti, R. H., & Sundari, H. (2024). Pelatihan pemanfaatan media instruksional berbasis augmented reality pada pembelajaran Bahasa Inggris untuk para guru sekolah luar biasa. Jurnal PkM (Pengabdian kepada Masyarakat), 7(3). https://www.journal.lppmunindra.ac.id/index.php/pkm/article/view/22371
Fletcher, J., Everatt, J., & Mackey, J. (2020). Digital technologies and innovative learning environments in schooling: A New Zealand experience. New Zealand Journal of Educational Studies 55(1).
Hanapi, Pageh, I. M., Mudana, I. W., & Margi, I. K. (2025). Sustaining the integration of local wisdom into school life: A case study and bibliometric approach. International Journal of Sustainable Development and Planning, 20(11), 4903–4917. https://doi.org/10.18280/ijsdp.201129
Isnaniah, I., Marlina, M., & Ningsih, R. P. (2025). The effectiveness of an interactive augmented reality e-book featuring local wisdom of Kalimantan Selatan on English learning outcomes. Salud, Ciencia y Tecnologia, 5. https://doi.org/10.56294/saludcyt20252214
Mursyida, L., Ranuharja, F., Dewi, I. I. P., Samala, A. D., Fikri, R., Sandra, R. P., Efrizon E. (2023). Enhancing teachers' proficiency in implementing augmented reality technology as interactive learning media. CONSEN: Indonesian Journal of Community Services and Engagement. https://journal.irpi.or.id/index.php/consen/article/view/944
Listia, R., Muth’im, A., Elyani, E. P., Wiranda, N., & Amelia, R. (2023). Borneo wetlands mobile application using case method on wetland environment reading material. International Journal of Social Science and Human Research, 6(12). https://doi.org/10.47191/ijsshr/v6-i12-25
Lubis, S., Saragih, H., & Sriadhi. (2025). Pengembangan media pembelajaran augmented reality (AR) pada mata pelajaran Bahasa Inggris di sekolah menengah pertama. Didaktika: Jurnal Kependidikan, 14(2), 2775–2788. https://doi.org/10.58230/27454312.2137
Parlar, B., & Sütçü, S. S. (2025). The effects of augmented reality in situated English language learning. Journal of Computer Assisted Learning, 41, e70041. https://doi.org/10.1111/jcal.70041
Pathomchaiwat, L., & Thongrin, S. (2025). Enhancing EFL pre-service teachers’ reading strategy instruction through locally and globally contextualized materials. REFLections, 32(2), 787–812. https://doi.org/10.61508/refl.v32i2.282149
Permatasari, M. A., Astuti, T. M. P., Setyowati, D. L., & Abbas, W. E. (2022). Strategi penanaman nilai kearifan lokal motif sasirangan dalam keluarga di Kampung Sasirangan Kota Banjarmasin. Prosiding Seminar Nasional Pascasarjana, 505–511. http://pps.unnes.ac.id/pps2/prodi/prosiding-pascasarjana-unnes
Permatasari, M. A., Astuti, T. M. P., Setyowati, D. L., & Abbas, E. W. (2025). Values of local wisdom and sasirangan tourism in the city of Banjarmasin, South Kalimantan, Indonesia. Journal of Ecohumanism, 4(1), 3957–3966. https://doi.org/10.62754/joe.v4i1.6270
Ramdiah, S., Mayasari, R., Abidinsyah, & Amelia, R. (2024). Dataset on sasirangan existence as learning sources of biology. Data in Brief, 54. https://doi.org/10.1016/j.dib.2024.110270
Rugaiyah, R., Ardila, I., Oktiawati, U. Y., & Saputra, N. (2024). The impact of Augmented Reality in English learning in elementary schools. Jurnal Ilmiah Sekolah Dasar, 8(1), 54–62. https://doi.org/10.23887/jisd.v8i1.66710
Salman, P., Fattah, T. K., Pebriadi, M. S., & Amelia, R. (2023). Pencatatan keuangan sederhana untuk meningkatkan literasi keuangan bagi kelompok UMKM Kerupuk Kuin Utara Banjarmasin. Lumbung Inovasi: Jurnal Pengabdian Kepada Masyarakat, 8(4), 749–761. https://doi.org/https://doi.org/10.36312/linov.v8i4.1399
Susanti, D. S., Hijriati, N., Hidayati, R., Nooriman, R., & Setiawan, G. (2022). Analisis respon mahasiswa terhadap penerapan pendekatan etnomatematika (Pola kain sasirangan) pada pembelajaran struktur aljabar. AKSIOMA: Jurnal Program Studi Pendidikan Matematika, 11(1), 519. https://doi.org/10.24127/ajpm.v11i1.4486
Umisara, E., Sunarsih, D., & Hidayah, S. U. N. (2024). The integration of augmented reality in blended culture-based English language learning. Didaktika Tauhidi, 11(2), 237–255.
Wahyu, W. (2021). Local wisdom in Banjar cultural perspective. Advances in Social Science, Education and Humanities Research, 10(2), 648–653. https://doi.org/10.20527/jurnalsocius.v10i2.11872
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Siti Kustini, Rizky Amelia, Novita Triana, Heldiansyah Heldiansyah, Putriana Salman, Widya Ais Sahla

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

